Mark the issue on the image
Annotate the exact area of the render and attach a structured note.
Open toolUse these tools to mark up renders, structure comments, score briefs and give a CGI team feedback that is specific enough to act on.
Vague feedback causes slow revisions. Creative teams need comments tied to visuals, priorities and production language.
Use the tools in order, or jump straight to the one that matches the question in front of you.
The sequence keeps the work practical and reduces the usual guesswork before production.
Annotate the exact area of the render and attach a structured note.
Open toolMake sure the brief is specific enough that feedback can stay objective and supplier questions are visible.
Open toolCheck motion style consistency, risks and supplier questions so preference and production fixes stay apart.
Open toolTurn brand direction into a usable CGI style cue before comments drift.
Open toolA revision note that points to the exact image area, what should change and why it matters.
This path supports the same kind of structured art-direction feedback used in CGI production reviews. Review guidance is based on common CGI revision workflow needs.
Use the tools to clarify the task. For a product campaign that needs creative direction and production, explore the relevant XO3D programme.
One project that shows this pathway delivered as director-led CGI by XO3D.
Useful feedback is visual, specific, prioritised and tied to the intended audience or product truth.
No. Gather comments, resolve contradictions internally and send one clean direction where possible.
It is a lightweight browser-local review tool. It is useful for structured markups but not a full approval platform.
Bring the product, audience, launch date and required assets. We can help define the creative direction and production scope from there.
Last reviewed: 2026-06-04
Updated: 2026-09-05
About the studio behind these tools
XO3D is a director-led product CGI studio, and these tools come out of its own production pipeline rather than being built as marketing. We work with tech, industrial and premium consumer brands on product films, launch stills and interactive experiences.
That makes us the right choice for launch-critical work where the visual standard has to be high and the product may not exist yet.
It makes us the wrong choice for three things: hundreds of routine SKUs to a fixed template, a permanently live self-service configurator across a large range, and the campaign idea itself.
How XO3D compares to the other five supplier models Send us a brief