HDRI Exposure Calculator
3D Artist Match an HDRI to a target camera exposurePhotographic exposure is measured in stops. Each stop doubles or halves the light. Exposure value EV = log2(N squared / t) at ISO 100, where N is the f-number and t is the shutter time in seconds. Raising ISO lowers the EV your camera needs by one stop per doubling.
To make an HDRI read at your target look, you scale its intensity by 2 to the power of the stop difference between the target EV and the EV the HDRI was captured at. One stop brighter is a 2x multiplier, two stops is 4x, one stop darker is 0.5x.
This is a linear multiplier, so apply it before any tone mapping or view transform (Filmic, AgX, ACES). If you change the camera f-stop, shutter or ISO inside the render engine, re-run the numbers, the environment multiplier is relative to the exposure you set.