UV Unwrap Efficiency Checker - free Production tool by XO3D Labs

UV Unwrap Efficiency CheckerAll ToolsStart a project
UV Layout Image
Drop UV layout
or click to browse
PNG - JPG - WebP
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Change
Export your UV layout from your 3D app (Blender UV editor, Maya, 3ds Max, RizomUV). Islands on a transparent or dark background give the cleanest read.
Analysis
Empty threshold24
Pixels below this brightness (or fully transparent) count as empty UV space. Raise it if your background is dark grey rather than black.
Alpha sensitivity8
Treat pixels with alpha below this as empty. Useful for PNGs exported with a transparent background.
Target budget
The coverage you are aiming for. Used to grade efficiency.
How To Read It
Coverage is the share of the UV square your islands actually fill. Higher means more texture detail per pixel.
Wasted space is the empty remainder. Some gap is needed for padding between islands, so 100% is neither possible nor the goal.

Drop a UV layout to measure how efficiently it packs the UV space

Source -
Threshold 24
Sampled -
Status Awaiting layout
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Efficiency Score
Awaiting layout
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- used
- wasted
Measurements
UV coverage-
Wasted space-
Target budget80%
Bounding-box fill-
Texel efficiency*-
What To Do
Upload a UV layout to get tailored advice on tightening the pack and reclaiming texture resolution.
*Relative to a perfectly packed layout at your target budget. A rough guide to how much detail you are leaving on the table.
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