Configure and generate
Configure and generate
Wave Normal Map is a free, browser-based tool from XO3D Labs. Generate tileable water and wave normal maps with adjustable frequency, wobble, ridge sharpness, strength, DirectX or OpenGL Y flip and PNG export. It is built for 3D artists, CGI generalists and technical artists, runs entirely in your browser with no signup or install, and is one of 80 tools in the Labs suite.
Wave Normal Map creates procedural, tileable water and wave tangent-space normal maps for ripples, grooves, stylised water, shader tests and material look development. The generator runs locally in the browser and outputs a PNG normal map without any upload.
Choose a preset, then tune wave count, wobble count, wobble amount, ridge sharpness and normal strength. Pick a 256 to 4096 pixel square output size, choose DirectX or flip Y for OpenGL, generate the map and export the PNG.
The map is generated on the canvas in your browser. There is no file upload, no account and no signup. Export Normal PNG appears only after a map has been generated, and setting changes hide the stale export until a fresh map is created.
What does Wave Normal Map do?
Generate tileable water and wave normal maps with adjustable frequency, wobble, ridge sharpness, strength, DirectX or OpenGL Y flip and PNG export.
Are my images uploaded to a server?
No. Everything is processed locally in your browser using the HTML canvas, so your images and files never leave your device.
Is Wave Normal Map free to use?
Yes. Wave Normal Map is completely free, with no account, login, trial or paywall. It is one of 80 tools published by XO3D Labs.
Do I need to install anything or sign up?
No. The tool runs entirely in your web browser on desktop and mobile - there is nothing to download, install or sign up for.
Who created this tool?
XO3D is a UK-based, director-led product CGI studio headquartered in Stevenage, working with brands across the UK and internationally. XO3D Labs is its free tool suite for the CGI and product-marketing community.
Use a model, read the next guide or explore a bespoke studio service when it fits the task.
Take the map checks into a wider material and product-visual workflow.
For a bespoke product image or campaign library with controlled materials, light and composition.
Check geometry, formats, materials, scale and licensing before the asset enters your scene.
Practical tools from XO3D, a director-led product CGI studio working with tech, industrial and premium consumer brands on product films, launch stills and interactive experiences.
That makes us the right choice for launch-critical work where the visual standard has to be high and the product may not exist yet. It makes us the wrong choice for three things: hundreds of routine SKUs to a fixed template, a permanently live self-service configurator across a large range, and the campaign idea itself.